unfinished game
controls:
WASD/arrow keys - move
E - interact (hold that on the piles of trash)
spacebar - throw distraction pipe
Gameplay:
The goal of the game is to dig up trash, you're supposed to dig up 5 to win, but pretty sure it doesn't work lol
you can throw pipes to distract the robot dogs
Theme:
We didn't have time to flesh it out, but the idea was a post apocalyptic world where Evil succeeded in taking over the world. Evil is obsessed with domination which saddens Neuro so she sets out into city ruins to try and find anything she could use to remind Evil of the good old times. (this would've included various stream references)
Some notes:
This time round instead of learning a new game engine we decided to relearn unity along with doing things we've never done before. We ended up wasting a lot of time learning. Asa spent over a day on the neuro model and CanRuf had to rewrite the entire project once :Skull:
We learned a lot and even though we didn't get to finish the game we are satisfied with what we accomplished.
credits:
neuro and robot dog was modeled and animated by Asa (bsky/X)
buggy code was written by CanRuf (git)
asset credits:
City models,
all other assets are from turbosquid
Comments
Log in with itch.io to leave a comment.
hey! it's a good start! I like it.